Shroomer Noct
Shroomer Noct (#118) is a Grass/Dark Pal with breeding power 1450 and a 50/50 male-female ratio in Palworld 1.0. After the 1.0 breeding rework it only breeds true with its own species, which makes it a endpoint rather than a stepping-stone in most breeding plans. All combinations below are verified against the 1.0 game files — see the data source page for extraction and verification details.
Shroomer Noct work suitability & base stats (1.0)
Shroomer Noct's strongest base work suitability is Planting at level 3 — decent early-game support, but dedicated workers outclass it later. Work levels shown are the base values from the 1.0 game data; they can be raised in-game through condensing and training.
These are Shroomer Noct's base stats from the 1.0 game files — the values a freshly caught or hatched Shroomer Noct starts with, before any passives, IVs, or condenser bonuses. Base attack matters for breeding projects: a high-ATK Shroomer Noct line is a common combat goal, while its work levels decide its base role.
How to get Shroomer Noct
Breeding data is datamined from game files and not yet cross-checked against community results. See verification status →
What Shroomer Noct can produce
Best passives for Shroomer Noct
Recommended passive skills depend on Shroomer Noct's role. Use the Passive Inheritance Calculator (experimental) to estimate your odds of hitting a target passive set.
Shroomer Noct breeding FAQ
How do you breed Shroomer Noct in Palworld 1.0?
In the 1.0 breeding table, Shroomer Noct only reproduces with its own species — pairing Shroomer Noct + Shroomer Noct produces another Shroomer Noct. Cross-species recipes from older patches no longer work.
What can Shroomer Noct breed with?
Shroomer Noct appears as a parent in 93 recorded combinations with 93 different partners — see the "What Shroomer Noct can produce" section above.
Is this Shroomer Noct breeding data current for Palworld 1.0?
Yes — every combination on this page is extracted from the Palworld 1.0 game files and cross-checked where possible. Pre-1.0 recipes that changed in the 1.0 breeding-table rework are not listed as valid.