Snock
Snock (#163) is a Electric Pal with breeding power 1780 and a 50/50 male-female ratio in Palworld 1.0. It can be hatched from 231 distinct parent pairs and works as a parent in 94 further combinations, so it is useful both as a target and as breeding stock. All combinations below are verified against the 1.0 game files — see the data source page for extraction and verification details.
Snock work suitability & base stats (1.0)
Snock's strongest base work suitability is Generating Electricity at level 4 — high enough to anchor a base production line for that job. Work levels shown are the base values from the 1.0 game data; they can be raised in-game through condensing and training.
These are Snock's base stats from the 1.0 game files — the values a freshly caught or hatched Snock starts with, before any passives, IVs, or condenser bonuses. Base attack matters for breeding projects: a high-ATK Snock line is a common combat goal, while its work levels decide its base role.
How to get Snock
Showing 30 of 232 combinations.
Breeding data is datamined from game files and not yet cross-checked against community results. See verification status →
What Snock can produce
Best passives for Snock
Recommended passive skills depend on Snock's role. Use the Passive Inheritance Calculator (experimental) to estimate your odds of hitting a target passive set.
Snock breeding FAQ
How do you breed Snock in Palworld 1.0?
Pair any two Pals whose combined breeding power averages to Snock's rank (1780). The full list of verified parent pairs is in the table above.
What is the easiest combination for Snock?
The most specific recorded recipe is Mimog + Xenovader — both parents have few other breeding uses, so this pair is rarely a coincidence farm.
What can Snock breed with?
Snock appears as a parent in 94 recorded combinations with 94 different partners — see the "What Snock can produce" section above.
Is this Snock breeding data current for Palworld 1.0?
Yes — every combination on this page is extracted from the Palworld 1.0 game files and cross-checked where possible. Pre-1.0 recipes that changed in the 1.0 breeding-table rework are not listed as valid.